HANZO BLADES - 11-28-2008
Minamoto Yoshitsune tribute coming soon
Once again I'm posting a preview before the release. Deep in the forges under Hanzo castle a new beauty is being born. Leather tsuka-ito, small dynamic tsuba, best yet habaki with lord Minamoto's mon engraved. The sageo is sculpted for the first time as well as the kashira part. The saya is made out of wood with dual coloring possibility - beautiful color combos will be there for you to play with. Same scripting as the Shingens, as we got some very good feedback for it, the Yoshitsune will most likely be even a bit faster.
This one is definitely coming before christmass and if we're lucky enough it might not be the only new blade by then :) Won't say more, keep tuned.
HANZO BLADES - 11-05-2008
Aki lantern
It might look simple, but there's quite a lot of work behind this little lamp. It's sculpted, thus only 4 prims light, beautifully textured piece of solid work. Not only is it very decorative for a low primcount and copiable so that you can fill your garden with them, it's very clever as well!
You can control the lantern by clicking on it, switching it on and off, and setting the period of the day it will shine. So that you can make your lamps shine only during the night or day-only or both night and day. The lamp tracks the simulator time for this purpose. Not only you can fully control single lamp - when you rezz twenty of them, they know about each other and work in a network. So that you can quiclky set the scene by just a couple of clicks. And these features work sim-wide.
Doesn't look so simple anymore, does it? :) xStreetSL link.
HANZO BLADES - 10-30-2008
Shingens at v1.2
While the first update adressed a color bug we missed and was not concerning the functionality of the weapon, the situation was different with the 1.2... We've been contacted by numerous customers telling us that their RP rules didn't allow meelee weapons to rezz bullets and shields. We've taken care of the problem in the automatic update, changing the functionality of the setup/damage menu. There are now two options available: "RP" when no bullets are rezzed and the shield is absent, playing just the animation, and "Combat" which works as usual.
I sure hope you find this update useful, and enjoy some heavy combats in your RP.
HANZO BLADES - 09-25-2008
Shingens are ready!
Today we've rolled them out. It's the best we've done so far. They're dual of course, you can choose the mount, you can modify them in many ways. HUD equipped, with gestures at last. Compiled under mono, with auto updater. Nothing to wait for, they're the ultimate choice. SLX link here.
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